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    Elf by Darkcoder

    bill_kevin
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    Elf by Darkcoder Empty Elf by Darkcoder

    Post by bill_kevin Tue Jun 15, 2010 1:18 pm

    Warning Image Bicycles!
    My first game. It was written in mid-May, but tests did not allow me to put it.


    Elf by Darkcoder 1_1Elf by Darkcoder 2_1

    Management:
    1. (or the numeric keypad) - move "cursor".
    2. Center (or 5) - to put / remove the obstacle.
    3. * (Asterisk) - exit the menu.

    Description:
    Arranging the obstacles must not let the red square (it is one) to green (a lot).
    Reds "bastard" can move, both directly and diagonally.
    There are two levels, so to speak, AI. This idiot and dully. The first 100% you can pass all the levels (they do not very much), but the second I do not proveryal.Fayl with the levels (level.map) must lie close to an elf.
    Like everything he said. . . Oh yes! Bugs! They are a lot of elf:)

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    ZduneX25
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    Elf by Darkcoder Empty Re: Elf by Darkcoder

    Post by ZduneX25 Tue Jun 15, 2010 2:50 pm

    Thank you Smile
    Dedie
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    Elf by Darkcoder Empty Re: Elf by Darkcoder

    Post by Dedie Thu Jun 17, 2010 3:13 pm

    yeah.. another elf game, thanks bill..
    bill_kevin
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    Elf by Darkcoder Empty Re: Elf by Darkcoder

    Post by bill_kevin Sun Jun 20, 2010 4:13 pm

    Elf by Darkcoder SIeTiON


    Terms think everyone knows.
    The game has a primitive AI, based on the random number generator.
    Play will have white chips (I hope you are on the bright side of the force?Smile)
    In the message the victory / defeat / draw better not to pay attention, I'm not sure
    that they are working properly. Check can not, because I find it difficult to beat the AI
    Go ask forgiveness for angled images of chips, I do not know how to draw.
    Management:
    dzhostik or digital Claudia - move the cursor.
    Center Joey or 5 - to put a chip.
    red button - exit.

    Descarga:


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    Elf by Darkcoder Empty Re: Elf by Darkcoder

    Post by Rainday Wed Jun 30, 2010 3:27 am

    真是不错的游戏!!! Very Happy

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